PromptHub
cartoon Featured
43
0
B

Bright Coding

Feb 15, 2026

documentary-style portrait of the specific individual provided. The subject is wearing the outfit from the visual reference

documentary-style portrait of the specific individual provided. The subject is wearing the outfit from the visual reference

Split composition portrait. PRIMARY SUBJECT (The Real Human - STRICT LIKENESS): On the left, a raw, hyper-realistic photograph of the person from the reference image. CRITICAL: The AI must preserve the exact facial geometry, bone structure, specific imperfections, and skin texture of the source image. Do not beautify or alter the face. This is a documentary-style portrait of the specific individual provided. The subject is wearing the outfit from the visual reference. Pose: Sitting cross-legged on the floor, facing forward, with an authentic smile. SECONDARY SUBJECT (The Miniature): On the right, a tiny, cute 3D Pixar-style animated character, standing or sitting next to the human. This character is a stylized caricature of the human, wearing a matching miniature outfit. SETTING: Seamless pure white studio background. Soft cinematic lighting. 8k resolution, uncropped. --iw 2 make them both hold a soccer ball

Prompt Information

Category

cartoon

Created

2 months ago

Views

43

ID

#646

Reviews

Login to leave a review

Login

No reviews yet. Be the first to leave a review!

More Like This

View All
 Five Fortunes, One Bowl: A Chibi Culinary CG Scene
cartoon

Five Fortunes, One Bowl: A Chibi Culinary CG Scene

Five Fortunes Glutinous Rice Balls for Blessings Prompt: Chibi/cute version Five Fortunes God-styled glutinous rice balls, rendered in UE5, 3D立体, CG, C4D, OG. A big bowl of rice balls, micro-scene workshop setting. A miniature, chubby kitchen lady is crafting giant dough balls shaped like the Five Fortunes Gods. The adorable rice balls have the forms of the Five Fortunes Gods, with exaggerated, cute expressions. Micro-landscape, miniature world view. 168k ultra-high definitio

hand-drawn editorial political-cartoon caricature
cartoon

hand-drawn editorial political-cartoon caricature

Create a hand-drawn editorial political-cartoon caricature of the person in the uploaded reference photo, preserving the same identity and recognizability (same person, same head shape baseline, same key facial landmarks), but with hyper-exaggerated facial structure. Style and rendering •Black-and-white ink sketch only (no color). •Fine pen/ink linework with dense cross-hatching and controlled stipple where needed. •High-contrast shading, strong chiaroscuro on facial planes. •Clean, crisp contour lines; textured shading built from line density (not soft gradients). •Overall look: newspaper/editorial political-cartoon caricature. Headshot composition •Straightforward head-and-shoulders portrait, slight head tilt. •Include upper torso and the collar of a formal suit. •Sharp suit collar lines with textured shading and cross-hatching. •Background must be completely pure white, empty, no patterns, no props, no text. Caricatured facial features (exaggerate strongly while keeping identity) •Short, tightly curled hair rendered with dense linework. •Narrow expressive eyes squinting slightly. •Furrowed, intense eyebrows. •Long, defined nose with heavy shadow and cross-hatched shading. •Exaggerated downward-curved mouth forming a caricatured pout. •Large prominent ears. •Elongated, sharply structured jawline with angular planes and strong shading. Mood •Serious, intense expression; slightly exaggerated emotion, not comedic-smiling. Quality constraints •Clean ink strokes, no blur, no watercolor wash. •No grayscale fill blocks; shading must be achieved primarily with cross-hatching. •No background elements, no watermark, no logo, no caption. Negative prompt: color, gray background, messy background, soft shading, airbrush, watercolor, pencil graphite texture, smudges, blur, low detail, anime, 3D render, photorealistic skin, text, caption, watermark, logo, extra people, extra limbs, distorted anatomy, deformed eyes, mismatched identity

clothing colors, and visual attributes, create a full-body 3D stylized anthropomorphic
cartoon

clothing colors, and visual attributes, create a full-body 3D stylized anthropomorphic

Using the provided reference_image as the primary source for identity, clothing colors, and visual attributes, create a full-body 3D stylized anthropomorphic cartoon version of the character. Preserve facial structure, body proportions, silhouette, and distinctive traits exactly as in the reference_image. The outfit must match the clothing colors from the reference_image. Extract and apply the exact dominant and secondary colors from the reference_image to the hoodie, cargo pants, and sneakers. Do not introduce new colors. Do not default to orange or neon green unless they exist in the reference_image. Modern streetwear styling is allowed, but color palette must strictly follow the reference_image. Confident relaxed pose with hands in pockets. Minimal studio background using the dominant background color sampled from the reference_image, or a harmonized tone derived from it. Soft studio lighting, smooth shadows, high-detail fabric texture, Pixar-quality 3D render, ultra-clean composition, centered framing, 8K resolution. Add enforcement: “Strict color adherence to reference_image. No automatic color substitution.

Support us! ☕