Bright Coding
Feb 14, 2026
clothing colors, and visual attributes, create a full-body 3D stylized anthropomorphic
Using the provided reference_image as the primary source for identity, clothing colors, and visual attributes, create a full-body 3D stylized anthropomorphic cartoon version of the character. Preserve facial structure, body proportions, silhouette, and distinctive traits exactly as in the reference_image. The outfit must match the clothing colors from the reference_image. Extract and apply the exact dominant and secondary colors from the reference_image to the hoodie, cargo pants, and sneakers. Do not introduce new colors. Do not default to orange or neon green unless they exist in the reference_image. Modern streetwear styling is allowed, but color palette must strictly follow the reference_image. Confident relaxed pose with hands in pockets. Minimal studio background using the dominant background color sampled from the reference_image, or a harmonized tone derived from it. Soft studio lighting, smooth shadows, high-detail fabric texture, Pixar-quality 3D render, ultra-clean composition, centered framing, 8K resolution. Add enforcement: “Strict color adherence to reference_image. No automatic color substitution.
Prompt Information
Category
cartoon
Created
2 months ago
Views
45
ID
#641
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